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Mariia Pshenychna
Mariia Pshenychna
3D artist at 11 bit studios
Warszawa , Poland

Summary

Hard Surface Artist with professional game development experience, specializing in game-ready assets for real-time engines. Experienced across the full production pipeline — from concept development to Unreal Engine implementation.

Skills

Concept Art3D Modeling

Software proficiency

Photoshop
Photoshop
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
SpeedTree
SpeedTree
Figma
Figma

Productions

    • Video Game
      The Alters
    • Year
      2025
    • Role
      3D Artist
    • Company
      11 bit studios

Experience

  • 3D Generalist at 11 bit studios
    Warsaw, PL
    May 2022 - Present

    During my time in 11bit I was:

    - Creating high quality models based on the concept art.

    - Developing concepts of props and hero assets, interiors and outdoor.

    - Creating animated shaders and simple visual effects to boost the perception of the props/environment.

    - Responsible for interior lighting, supporting lighting in dialogs, cutscenes.

    - Overviewing 3D UI in game and supporting UI/UX artists with textures, models.